PlayStation CEO Herman Hulst has faced criticism following the closure of Concord, with some players blaming him for the failed live service game.
The closure of Concord servers has led to a surge in demand for physical copies of the game, with prices skyrocketing on online marketplaces. Symbolic image |
New York, USA September 07, 2024:
Concord, the highly anticipated hero shooter, has officially been shut down, leaving fans disappointed and questioning the future of live service games on PlayStation. The decision to close the servers was announced by Sony and developer Firewalk Studios on September 3rd, 2024.
In a heartfelt message on Twitter, the Concord development team expressed their gratitude to the players who supported the game during its brief existence. "Thank you again to all the Freegunners who have joined us in the Concord galaxy," the tweet read.
The closure of Concord has led to a surge in demand for physical copies of the game on platforms like eBay. Prices have skyrocketed, with some listings reaching astronomical figures. This reflects the enthusiasm and disappointment of fans who are eager to preserve their memories of the game.
PlayStation CEO Herman Hulst has faced criticism from players following Concord's closure. While Hulst is responsible for acquiring Firewalk Studios, the decision to shut down the game has raised questions about Sony's commitment to live service gaming.
Despite the setback with Concord, Sony remains optimistic about its future in the live service gaming space. The company is currently developing Fairgame$, a heist game from Haven Studios. While no release date has been announced, Sony is reportedly "very positive" about the game's prospects.
The closure of Concord serves as a reminder of the challenges and uncertainties faced by live service games. While some titles achieve long-term success, others may struggle to maintain player engagement and profitability. As the gaming industry continues to evolve, it remains to be seen how developers and publishers will adapt to the changing landscape of live service games.